View Single Post
Old 06-02-2009, 12:44 PM   #9
DustyShinigami
The Quiet One
 
DustyShinigami's Avatar
 
Join Date: Oct 2006
Location: Staffordshire, UK
Posts: 1,986
Default

Quote:
Originally Posted by kadji-kun View Post
If they did that then all the new engine features will have to be added to the current campaign and maps. Its not like its just a couple of new maps and such. Its a whole new game using a heavily modified engine.
Fair point. But then, they could've added maps, weapons, characters, enemies etc. that would be easier/possible to implement into the original. Like they did with the Survivor Mode add-on. Valve could sell these add-ons over XBLA for a fee. But yeah, i understand that business-wise, making a whole new game would get them more cash.

Quote:
Its not your say on what they should or shouldn't do, not to mention you know nothing about the decision.
I never said it was. And no, i don't know anything about their decision. I just didn't take a 'heavily modified engine' into account. Nor how much work would have to go into the original to make these new maps/campaigns work etc.
__________________
Now Playing: Broken Sword: Shadow of the Templars - The Director's Cut (DS and iPhone), DOOM 3: Resurrection of Evil, Hotel Dusk: Room 215, Phoenix Wright: Ace Attorney Justice for All, Silent Hill - HD Collection
Recently Completed: Max Payne, Max Payne 2: The Fall of Max Payne
Next: Bayonetta, Devil May Cry - HD Collection, Max Payne 3, Metal Gear Solid - HD Collection, Silent Hill: Downpour

Last edited by DustyShinigami; 06-02-2009 at 12:51 PM.
DustyShinigami is offline