Quote:
Originally Posted by seanparkerfilms
Certainly, there are adventure games that have done action just flat-out wrong.
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This is the problem most people seem to have. For most action games, a lot of time is spent on tuning the game engine so that everything feels and looks right. For adventure games, since action sequences are something you stick into the game rather than pretty much being the game itself, they aren't implemented as well.
Quote:
Originally Posted by seanparkerfilms
Is it because of the inherent difficulty of timed response? I wonder if players who come to the adventure game genre because they can relax, take things slowly, and work at their own pace might feel betrayed when suddenly they have to DO THE RIGHT THING OR DIE. This I understand, especially for those who have difficulty playing action games due to hand-eye coordination.
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This is actually very true of a lot of people, specifically older folks. Mainstream gaming is essentially ableist.