Quote:
Originally Posted by orient
Backtracking isn't an issue in Fallout 3. Once you've been somewhere once, you can instantly warp there. Trekking through bare environments is definitely a part of the game, but it isn't a bad thing -- it was designed that way. The environments are well-crafted and make the world feel huge and alive. It's definitely one of the most convincing game worlds ever conceived, along with Shenmue in my opinion.
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I'd say it is an issue. I didn't find the exploration partically rewarding or fun experience. Everywhere you went you ended up in a dungeon, killing monsters. I wish you could've been able to fast travel from those locations. In the end I was so sick of dungeons, I just stopped entering them.
Most of Fallout3's content is dead wasteland, dungeons and lemonstands/mudhuts inhabitated by three people. To me the environments are anything but well-crafted, mostly they don't make sense. Citizens of wasteland must have become the most un-cooperative people in the world, because not a single believable human city with adults really exists in Fallout3, unlike in it's precessors. (Sure, few poor towns and shelters exist)