I hear Keepsake as a hint system, although I haven't seen it. The system in Colour of Murder is really rather direct...not hints, but virtual solutions. But it is accurate, helpful, and fun. Why? Because there are a ton of red herrings in the game, and just when you "think" you need help and go to the hint system, you realize that you've been focusing on the forest not the trees. I said "doh!" many times during that game, but resisted heartily to using the hint system.
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