Quote:
Originally Posted by Gretulli
I was thinking the same thing. Remember I got fed up of hearing Eric Idle repeat "That doesn't work" after trying object after object on the insane puzzles in the first game. At least he had more different responses in the second one.
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But he also said "Nope. I can't shift it" a couple of times for variety.
Seriously, the only puzzle in Discworld that killed me (and required checking a walkthrough) was how to find the sword in the third act. Still it kinda made sense in a crazy sort of way and I was a newbie adventure gamer back then.