Quote:
Originally Posted by AndreaDraco83
To me, it seems that the screens and what they actually say in the interview don't mix very well: screens and words feel about two different games...
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How come?... If you're talking about the graphics then the interview mixes very well with the screens:
Aaron Conners: From the beginning, our first priority was to the script, the voice work, the music and sound effects, etc. We initially had a really simple approach to the visuals, but then we decided to up the ante a bit, but the game will not break ground with the presentation of the cinematics.
BTW I think the graphics look fine...