Quote:
Originally Posted by Ninja Dodo
Complex layered characters become impossible to parse in gameplay terms.
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I don't like the term "impossible". Difficult, I can accept, but I refuse to believe it's not and never will be possible to have a complex, layered character expressed through gameplay.
Quote:
Originally Posted by Lee in Limbo
I think Ragnar actually balances these elements quite well. He creates memorable characters who sound like people we know. He just doesn't give us vast character analyses for every character on screen.
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I believe this was more true in Dreamfall than TLJ, personally. The latter felt a little too on-the-nose and expository, particularly at the start of the game. I'm sure I said as much in the blog entry I linked to in my last post.