I imagine transferring the project to a new developer was a freakin' logistical nightmare, especially considering that the two developers are from different countries! (And speak different languages...) There may be many a problem related to the game changing hands. Every company has its own way of doing things too. Wizarbox probably had to organize things their own way a lot before working on the game. I doubt it was just a matter of flicking a switch and the new people starting work the very next day.
I can't wait to find out more about this game, though. I do understand the frustration with the lack of information too.
I share the pain!
But I'm still cautiously optimistic about Gray Matter. I can wait... for now.