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Old 04-18-2008, 10:42 PM   #7
TheTwelve
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I'll quadruple what the above two posters said. And add two things:

1) If you're passionate about the gameplay, then it will show and the game will be fun. If you try to make the game fit what other people like, the game will suffer.

2) If you find yourself passionate about the story, but just shoehorning gameplay and puzzles into it, maybe it would be better off as a novel or some other kind of storytelling medium other than an interactive one. Just throwing that out there. I've had what I thought were great story ideas and when I sat down to make a game out of them, realized that they were story-stories and not game-stories.
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