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Old 01-19-2008, 02:20 PM   #17
Jelena
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Join Date: Jan 2006
Location: Sweden
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I'm not that picky about what kind of interface a game should have. But if I have to choose I'd go with a cursor that changes shape into whatever you can do with a hot spot. When a thing is ready to be picked up the cursor turns into a hand for instance.
I do like to have the protagonist thinking to himself/herself and preferably thinking ahead, giving out subtle hints about what to do.
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