I liked SLUDGE when I used it, even though WME fits my needs a lot better at this point in time. I'm not really interested in working on OpenSLUDGE itself, as I'd rather make games than engines, but I'd be interested in tinkering with it once more if it became cross-platform.
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Squinky is always right, but only for certain values of "always" and "right".
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