You're welcome.
Just after this is another timed game sequence. Well, the whole scene is 'timed' actually, but in an interesting way. Much less frustrating than the seat-belt problem anyway. However, within this, there's another dexterity problem but again much less difficult.
I can honestly see this as a major stumbling block for quite a lot of players not used to these pseudo action sequences.
IMHO, a patch is needed to either slow down or be more forgiving of mistakes for these parts, or perhaps make an optional bypass key so that these sequences can be skipped altogether?
BTW, I realised that a few people may not have access to Winrar (which needs to be paid for out of the shareware period), so here's the same save but able to be reconstructed by a
freeware utility called HJSplit available here:
http://www.freebyte.com/hjsplit/#win32
Remove the .zip suffix from the two files, use HJSplit to recombine them, then use Winzip (or the OS) to extract the .esa save file! What a drama...
HTH someone.