Thread: where to start?
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Old 10-10-2007, 10:23 AM   #9
Giligan
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Location: Kentucky
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I'm using Game Maker 6 for an adventure game I'm currently developing. Aside from a few optional applications, it needs no coding, it's extremely versatile, and has a click-and-drag interface. Most users make scrolling shooters or what have you with it, but it's completely possible to use it for an adventure game. It can be found at http://yoyogames.com.
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