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Old 09-26-2007, 04:51 AM   #13
ozzie
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Join Date: Aug 2004
Location: Germany
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Yeah, I replayed the beginning of TLJ some weeks ago and I also was annoyed by this cinema puzzle.
The problem for me wasn't the linearity (although this could get ridiculous sometimes, for example you had to talk to Mickey first before you could watch TV with her and Fiona...), but that the puzzle didn't fit the game style. The cinema puzzle with all its parts (rubber duck, "do the monkey") would be fine for a comedy adventure like DOTT where logic works in different ways, but not for such a serious title.

Oh, and I also didn't enjoy Grim Fandango. But it was the controls which made it unplayable for me without a walkthrough. It was no fun. Yeah, the story was great, but the gameplay lacked.

Last edited by ozzie; 09-26-2007 at 05:17 AM.
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