Thread: where to start?
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Old 09-11-2007, 01:05 PM   #2
Trumgottist
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Join Date: Nov 2003
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I started with two main characters and a very basic plot idea. Then I created a document on my computer where I wrote down various ideas for puzzles, characters, settings and turns of plot.

After a while, I found that several of the ideas I'd written down didn't fit in the game I was making, so I moved those into another document.

That second document eventually evolved into my first adventure game, and the original idea is still waiting to be made.

How to create puzzles… For me, the creation of puzzles and plot went hand in hand. Initially, I only had a very vague idea for the plot, so I tried to think of obstacles for the hero to put in-between the start and the end. I found the ending most difficult to write, since that's when that approach didn't work any more. So the ending probably is the weakest part of my game.
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