Id like it, with some modifications however. I like the premise. While I would tone down some of the cliche-ness of it. Many successfull great games have been built up around cliche's. The whole RPG market for example is mainly built up around cliche's.
However, this is a discussion about an Adventure Game, where stories are the driving force of the games. If it is going to be cliche, it needs to have other things pulling it.
Last edited by The13thDoll; 08-18-2007 at 12:14 PM.
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