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Old 07-10-2007, 11:28 AM   #31
Squinky
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Quote:
Originally Posted by After a brisk nap View Post
The other big thing missing from AGS (probably related to lack of hardware acceleration) that I think is having noticeable impact on some games is smooth scaling of alpha channel sprites.
This is one of the reasons I switched from SLUDGE to WME (and Lassie too, in one case), and why I haven't been motivated to try using AGS in its current state. I like to think it's a valid enough reason. I, personally, am experienced enough in using game development tools that I don't need a huge community to learn how to use them, just good documentation.
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