Quote:
Originally Posted by Steve Ince
Yes, we throw in a random death every 27 minutes of play.
Only kidding.
There are ways to fail temporarily, but no deaths that mean you have to return to the save game you made an hour earlier.
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I don't mind having a death in an AG as long as it pops you back to where you were right before it (and there isn't too long of a cutscene sequence to look at until you get to try again. But that is probably different for everyone).