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Old 09-23-2003, 03:52 AM   #18
Tom_K
Cognitive Dissonant
 
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Join Date: Sep 2003
Location: Running amok on the Sylvana
Posts: 193
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Quote:
Originally Posted by Kingzjester
...One of the rare adventure games that I used a walk-through on is Beneath a Steel Sky - and that is because I found the story/puzzles really tedious and wanted to see if it will ever get better...
Did it ever get better, or just more tedious? The thought of having to tell a robot to do something, and then wait for it to accomplish what you ask, does seem tedious - if in fact that is an element of game play. I have yet to play BASS.
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