Quote:
Originally Posted by Kingzjester
...One of the rare adventure games that I used a walk-through on is Beneath a Steel Sky - and that is because I found the story/puzzles really tedious and wanted to see if it will ever get better...
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Did it ever get better, or just more tedious? The thought of having to tell a robot to do something, and then wait for it to accomplish what you ask,
does seem tedious - if in fact that is an element of game play. I have yet to play BASS.