Thread: Just Plain Bad
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Old 02-14-2007, 02:50 AM   #13
Davies
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Very interesting idea, Moriarty. I've just been studying behaviour analysis and programmed learning, which (if you don't already know) involves taking the student through a series of very small steps. In a well-programmed course, the distance from one step to the next is almost imperceptible, yet by the end you can look back and see an enormous amount of progress.

I might consider applying this in a game context...
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