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Old 11-29-2006, 12:56 PM   #6
Asmo
Junior Member
 
Join Date: Nov 2006
Posts: 2
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Quote:
Originally Posted by tonylopes View Post
Yeah, It needs a very powerful computer... And I'm just below this line:

Processor: Intel(R) Pentium(R) 4 2.6 GHz
RAM: 512MB of RAM
ATI(R) Mobility Radeon(TM) 9200 128MB

The Black Screen problem happened in my case, because my video card lacks hardware support for Pixel Shading and things alike (Can't really tell, not a pro on this).

To Fix this and run the game almost perfectly (There were some transparency problems and some black textures, but nothing that ruins the gameplay! ), I used the program 3d-Analyse v2.36b (Search in google) with only the following boxes checked:

Hardware Limits (cap bits)

* emulate HW TnL caps
* emulate pixel shader caps

Performance

* disable lighting (Without this I would see white squares around flames. You should try without it first.)

3d-Analyse emulates the hardware features the game requires using your CPU. It will make the game runs a bit slow, so you better set it with minimum graphics... Well, It's better than not playing it :-).
Hope it will help someone!
Hi,

i am having the following problem with running 3D ANALYZE: after following your instructions i press the "run" button and receive the following notice:

"could not copy .../forcedll.dll (source) to .../forcedll.dll (destination)"

The file forcedll.dll is not write protectet, and i am running 3D ANALYZE from the game folder ("mua.exe").

Does anyone have an idea?

__________________________
System information:

AMD Athlon 2400 XP (2 GHz)
1024 MB RAM
Geforce 4 Ti 4200
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