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Old 11-07-2006, 11:00 AM   #10
Christian IV
Adventure Game Researcher
 
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Join Date: Apr 2005
Location: Colorado, California
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Thanks Milad, I tried, I really don't like being negative about any game that takes a lot of work and had really tried, but we need to be honest in what we share with this all I feel so that we can help in the overall hopes for adventure gaming.

Eriq I totally agree, it is just not true to try to label real adventure game design as being a think of fads and just chasing the latest technical developments, the fundimental balance of story, content, graphics, puzzles, and challenges remains I feel in my own humble opinion a matter of content and not of forcing the game to be a clone of FPS styles, or any current market driven fad. Content, Content, Content. and Quality. Depth, feeling, vision, imagination, creativity. There are no substitutes. IMHO.
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