Thread: 96kb 3d fps!!?
View Single Post
Old 09-10-2006, 12:27 PM   #29
Huz
Kersal Massive
 
Huz's Avatar
 
Join Date: Sep 2003
Location: Manchester
Posts: 1,430
Send a message via MSN to Huz
Default

Executable size vs speed of execution is a well-known tradeoff, to the extent that any good compiler will allow you to optimise for one or the other, for the same source code, as you see fit. You can't have both. This doesn't prove anything about hand-crafted space optimisations using assembler, mind you, but it's sensible to assume that the same applies.

Last edited by Huz; 09-10-2006 at 12:33 PM.
Huz is offline