The last time a Broken Sword game got release, I played through the preceding games in preparation (I'm not quite sure why).
This time I'm too lazy, so I'm continuing to try my hand a Charles Cecil-imagined puzzles from The Da Vinci Code. I'm negotiating a maze. A maze full of policemen.
Where did all these enemies come from?
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RLacey | Killer of the Thread™
I do not change to be perfect. Perfect changes to be me.
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