Yep, spend a good part of the day there, playing Safecracker and talking about adventure games.
What can I say?
Safecracker is really cool, a puzzle feast kinda similar to Darkfall as far as puzzles go (NOT in term of atmosphere), except quite harder, and with (far) more numerous and diverse puzzles.
Otherwise, well, I learned a lot about game making, about the industry, the decisions behind the scenes, the way they feel about what they're doing, the background of the designers, and saw/was told a little of their upcoming projects.
All in all, a fun and enlighening day.
And since they approached me through AG, I guess a "thanks AG" is in order, right after a "thnks Kheops".