Thread: Simon 4
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Old 07-30-2006, 06:21 PM   #33
Ninth
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Quote:
Originally Posted by Ariel Type
It wasn't "bad", it was as good as the first chapters. People just prefered to focus on graphics and bugs, overlooking story, characters and puzzles. Mike and Simon Woodruff always knew what they were doing - after all, they had over 20 years of adventure-making behind their backs.
I don't know. I played something like 2/3 of it (up to the part after the swamp, I think), and even though I was put off at the beginning, I somehow started to enjoy it, but at some point I just lost interest, which would never have happened with the other two games.
My main problem, I guess, was the puzzles, which made little sense (in a Discworld kind of way), with the added fact that the interface made manipulating objects awkward.
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