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Plotting the game: what's your view on quality of writing in adventure games?
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06-04-2006, 10:21 PM
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Once A Villain
OUATIJ Creator
Join Date: Apr 2005
Location: Dallas, TX
Posts: 1,640
I don't mind the occasional cutscene as reward or to reveal more of the story in a cinematic way. I think in the game I'm working on we're trying for about 5 little cutscenes, but all at what we consider important parts.
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Once Upon a Time in Japan: Earth
Once A Villain
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