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Old 05-02-2006, 11:06 PM   #68
phankiejankie
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Quote:
Originally Posted by AFGNCAAP
I made no statements on point'n'click.
Didn't you bring as an example Broken Sword 4 for having an optional point n' click method? Well I will re-remind you that BS4 will be a PC only title which is the reason why point n' click is considered as an optional control method. For consoles point n' click is a no go, as simple as that.

Quote:
Originally Posted by AFGNCAAP
Even we are talking strictly adventures (because otherwise RTSs disprove that), I'm not convinced. Given that hardly any adventure could be called a mainstream success in the recent years, I don't think you have enough statistical data to blame point'n'click for that.
Well sale figures of Fahrenheit and Dreamfall should above all convince you. Can you recall the last crossover adventure with good sales that made it in the top 10 of major gaming sites, magazines and retailers? When was the last time Gamespy raved about an adventure game? Both of them where innovative in some extent, 3D, direct control, hybrid adventures. I believe this is a lesson to be learned. Consoles are not the enemy, they can be a great ally too.

Many friends that are ordinary guys owning a PS2 or an X-Box suddenly get all excited about Fahrenheit or Dreamfall and asking if there are more games like the above two... There is this nice buzz that I love, reminds me of the old days, people regardless their favourite genre talk and talk on great extent about these two titles in forums, in cafeterias, in IRC channels, everywhere. That’s good, that’s healthy, I can’t recall another adventure that caused such a turbulence in the mainstream apart from these two.

Quote:
Originally Posted by AFGNCAAP
Or are you saying that PC-only games are by definition not mainstream?
That is semi-true
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