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Old 04-30-2006, 06:17 PM   #10
Crapstorm
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Join Date: Apr 2006
Location: Houston, TX
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I much prefer point-and-click, because it's a burden to have to drive the character around all the time in adventure games. With point-and-click, you just give him commands like "go over there," or "check out that thing," and the protagonist generally does it. It's executive control, which facilitates more strategic thinking and less fuss. With direct control, it's more like, "turn 48 degrees to the left ... good, now forward eight steps, a little to the right, forward, that's is, a little more, now sharp turn left, nope back a bit ... uh oh, you're snagged on something. Stop doing the moonwalk! WHY WON'T YOU GO WHERE I WANT TO GO?!"
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