View Single Post
Old 03-17-2006, 07:10 AM   #20
Ninth
Senior Member
 
Ninth's Avatar
 
Join Date: Nov 2003
Location: Paris, France
Posts: 6,409
Default

Quote:
Originally Posted by MoriartyL
Why not?
Because you have to check all the possible conversation paths to be sure that the player can't miss a crucial element, and if there are, say, 5 forks by conversations, that's 3x3x3x3x3 paths to check for each dialog.
__________________
...It's down there somewhere. Let me have another look.
Ninth is offline