View Single Post
Old 03-17-2006, 06:57 AM   #18
Ninth
Senior Member
 
Ninth's Avatar
 
Join Date: Nov 2003
Location: Paris, France
Posts: 6,409
Default

Quote:
Originally Posted by MoriartyL
But there was nothing to miss! I made sure that all paths (except for the ones where early on the player pushes reds) would give all the necessary explanation!
But do you think it would be doable (making sure that all paths give all the necessary explanations) in a full scale game?

In any case, my main gripe with this system is its unpredictability (see my Fahrenheit example, or RLacey's post).
__________________
...It's down there somewhere. Let me have another look.
Ninth is offline