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Old 03-15-2006, 07:31 PM   #17
Jeysie
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Quote:
Originally Posted by Bastich
While a bad parser (like Sierra's) can be frustrating, more often than not it is the greatly increased difficulty inherent in the freedom of text input and in the requirement that the player actually know EXACTLY what it is he needs to do that is the real source of frustration.
Actually, I find I tend to have the problem where I always know exactly what I need to do... the frustration is in getting the infernal text parser to let me do it. Every time I play a text parser adventure I feel like I have to fight the interface; instead of spending time figuring out the solutions to puzzles, I'm stuck figuring out how to tell the game my solutions.

Which is why I like the hybrid systems I mentioned... all the fun with no fuss.

Peace & Luv, Liz
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