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Old 03-13-2006, 07:30 AM   #9
Aj_
Beyond Belief
 
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Join Date: Jan 2005
Location: Blighty
Posts: 2,186
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Quote:
Originally Posted by Legolas813
How is it the retailers problem if you didn't like a game?
They sold it, it's their problem.
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That's like saying oh I didn't like this music CD, I had only heard the single before, let me return it.
There was a period when albums were shipping with a lot of filler that was not up to quality.
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The physical media is cheap yes, but that's not what the retailer pays. They pay much more than that. I don't think I need to go into why it make no business sense to return opened items.
1. They make a nice margin.
2. They can do a deal with the publisher to not pay full price for returned games.
3. It makes really good sense, the European games retailer "Game" built an evil empire on it. America might be different, it's not better.

I think you should go into why you think it makes no business sense.
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How do you expect any game developer or game retailer to survive if you let them return a game because they "didn't like it?"
Because you are neglecting the fact that around the world it does happen, and they survive.
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