This is really fun, because it's the first game in a while for which I couldn't just go to a walkthrough as soon as I got stuck (and I looked for it, believe me). Now I'm beginning to understand how adventure gamers felt before the internet, getting stuck and giving up in frustration, picking the game up again after a couple of days, barely inching forward before putting it away again, and so on and so forth, eventually taking months to complete it. It's an interesting dynamic, a playful love/hate relationship.