I am not saying those games aren't adventure games. I just think you overestimate the importance of the puzzles, or at least overestimates the importance of the puzzles for everyone else (you are of course entitled to think that the puzzles are everything to an adventure game for yourself), and try to show that to you by applying your argumentation the other way around.
I simply do not agree that an adventure game should merely be valued by it's puzzles as you seem to suggest. There are so much more to them than that.
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