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Old 01-03-2006, 11:53 AM   #5
Enno
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Join Date: Jan 2006
Location: Oslo, Norway
Posts: 10
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Hmm. I didn't play that far into the game, but recognized it nevertheless. The pixel-hunting wasn't enough fun. But worse was that you could look at an item and get absolutely nothing from it, only to find that 5 minutes later, you'd get a completely different response (i.e. the handbag in the hospital). Please, game designers, don't do that!

I did like the graphics, though, for not trying to be photo-realistic but having their own clear style. I also still like Another World's graphics, though, so I'm obviously not much of an authority :-)
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