Quote:
Originally Posted by Scott Nixon
I don't agree with this at all. I think a lot of players, myself included, will try and pick up everything in every room, whether or not we think we have a reason for needing it.
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Uh, I didn't mean to say that I don't pick up everything that can be taken. I do that too. (Although I'm not hunting the screen for them)
What I mean is, that the best games don't present their 'useable' objects too clearly. Now don't get me wrong, I don't like pixel hunting. But I don't like objects screaming "Pick me up! It is very probable that you will need me later on!" either.
--Erwin