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Old 12-21-2005, 10:07 AM   #14
SoccerDude28
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Join Date: Aug 2004
Location: San Francisco, Bay Area
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I think for innovation to start happening, the market has to open up to a different demographic. Like someone said, pretty much 90% of the games right now are the equivalent of action block busters in the movie industry. Where are our romantic comedies, our dramas ?etc... Even the ones w4e currently have with the deepest stories like RPG's have a lot of fighting to attract the non gamers.

But it's like a catch 22 right now. Different games don't sell well, so publishers do not take risks on them, and this in turn leads to more of the same demographic. I believe it will take more than a tetris or a few arcade games to open up the market to the non gamers. It will take games like the old adventure games, stripped out of the frustration, and with much more diverse and interesting plots. Indigo prophecy might be a first step, but remove the murder thriller and replace it with a drama - with a love story. I know it won't be popular with the guys, but maybe with their girlfriends.
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