Quote:
Originally Posted by MoriartyL
Now that I'm thinking about it, maybe the problem isn't me at all. I mean, this is just really really bad game design!
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It's not bad design, it's
a design. I love adventure games as they are, and for people like me they're designed perfectly. I mean, a whole lot of them, of which Gabriel Knight is not a part (I don't like its gameplay at all), are.
To address the subject: I didn't see a list of the games you've played but didn't enjoy as much as you would have liked to. That would be helpful to understand your concern.
Perhaps a good list of recommendation is what you need, more than philosophical musings.
And yes, adventure gaming is a skill that you develop. I used to be awful at AGs (I couldn't manage to pass Monkey Island's three trials, back then), and now most puzzles feel pretty easy to me.