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Old 11-08-2005, 09:21 AM   #16
Leo
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Join Date: Mar 2005
Location: Dublin, Ireland
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Quote:
Originally Posted by Ninth
Aw, c'mon man, not knowing is the best part of it. Neatly tied up ending always let me a sense of artificiality. If that word even exists.
Usually I would agree with you. I don't mind an open ending if it's done well but there is a difference between an open ending and an abrupt ending. If we had been given more clues as to who the murderer was then it would have been better. But instead we're not given any. There's not even a hint about who the murderer is (And if there are, then they're very obscure). Also I thought the ending was rushed since
Spoiler:
Victoria said she was going to Los Angeles
and then it just ended afterwards. I'm guessing that they were planning a sequel but that doesn't look likely which is why I'm even more cheesed off. What I'm trying to say is that I thought the game just ended very suddenly without much warning. It's a pity because I was enjoying it up untill then.

Having said that it's ending isn't as bad as in Legacy. Although that whole game sucked anyway.
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