Quote:
Originally Posted by smashing
And to prove that people nowadays are more concerned with gameplay than the story, just look at Fahrenheit. It's precisely because of Fahrenheit, where there's a sudden influx of people into this humble forum. Does Fahrenheit boast exactly a great story? Maybe. But the main attraction to the game ultimately (which is more of an interactive fiction game than an adventure game after all...) is the gameplay, not the story. Gameplay is king. It's the reality.
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Where have you been hanging out, smashing? The main reason many people are raving about Fahrenheit IS the story AND the how well the characters have been developed. And we're NOT talking about adventure gamers, but those people who play RPGs, RTSs, and FPSs. Hell, a lot of them are praising Fahrenheit because to them it's not another boring-as-hell, 2D point-&-clicker. And a lot of these guys are actually veteran adventure gamers themselves, the ones who were big fans of LucasArts and Sierra in the early to mid 90s. They talk about how they got sick and tired of what they perceived as the decline in quality, originality, and vision of adventure games in the past several years, so they dumped it all and moved on to RPGs and action/adventures.
Also, many of them have absolutely no problems with the simon says minigames and the trigger pressing because they're used to it, they're used to the fast paced button mashing of FPSs and action/adventures. To them it's a no-brainer.
Go to the forums at Blues News, Gamespy, Gamespot, and other general gaming sites and you'll see for yourself. They're mad about Fahrenheit for the story and the character development.