Boyz, don't cry. This game got a lukewarm reception, to say the least. It was said to have too litle substance, most of which were guess-the-designer's-mind inventory challenges anyway. Its pretty (well, stylishly ugly, if you ask me) graphics may have looked intriguing in the screenshots, but in action it turned out to resemble an amateur project (cause, for example, animation is minimal). And the humour was lame. I haven't actually played it and don't really plan to do so in a foreseeable future.
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