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Old 09-30-2005, 11:40 AM   #38
Legolas813
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Quote:
Originally Posted by Intrepid Homoludens
It's in Fable? I don't remember seeing it, or it was far too subtle to make a difference. However, I it used well in Splinter Cell: CT and Hitman: Contracts. It's definitely being done for next gen console games. Creates a nice depth of field.
By bloom, I'm talking about the lighting effects in Fable (and Prince of Persia). I was just wondering if this is the same effect being used in Dreamfall.

"The details in some of the textures are like chocolate syrup on a sundae and the heavy use of bloom lighting adds that element of fantasy similar to what we saw in Prince of Persia."

"The graphics in Fable use the much talked about bloom lighting technique, which is absolutely stunning, and it gives the game a fairy-tail look, but without being overly cute."

"Fable has a bright color palette (along with a large number of light bloom effects to give everything a warm look), a Disney-esque art style, and a fairly significant amount of voice acting."
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