Thread: Infraworld
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Old 09-29-2005, 12:03 PM   #3
David Cage
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Join Date: Sep 2005
Posts: 62
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Omikron Karma and Infraworld are in two different genres, but after having designed Indigo Prophecy, I must say that I feel unable to design video games the same way again. I will definitely inject what I learnt on this game in my other games, although they may not be interactive dramas like Indigo.

The important of characterization, narrative and emotions is something I only started to fully understand on Indigo.
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