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Old 09-29-2005, 02:48 AM   #1
stuboy
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Join Date: Sep 2005
Posts: 531
Default Grand List of Adventure Game Cliches

I found this;

Grand List Of CRPG Cliches

linked from Ron Gilbert's blog, and thought it was very funny;

Then I thought;

Why not do one for adventure games;

Then I thought;

Why not do it myself?

Then I thought;

Why not enlist similarly minded folks to help?

Then I thought;

Why not post it on the AG forums?

So here it is; feel free to contribute your ideas. I'll start the ball rolling;

1) The player character can carry limitless items of large size in their pockets, pants, backpack or whatever.
2) The player character will refuse to pick up certain objects on account of their size, often mocking the player's stupidity for making the suggestion.
3) The player character will then proceed to pick up objects equal or larger in magnitude to the object s/he refused to pick up.
4) NPCs, especially those which are required to be duped as to the identity of the player character as a gameplay device, will invariably forget ever meeting the player character despite having done so thirty seconds earlier.
5) Characters will repeat the same line of dialogue, on request, ad infinitum.
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