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Old 09-07-2005, 01:11 PM   #18
Once A Villain
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Quote:
Originally Posted by MoriartyL
The games such as Myst which you call adventure games can always benefit from more realistic graphics, and they don't need much -or anything, for that matter- in the way of story.
Then why do they have so much story? The Myst games have plenty. Oh...whoops...I guess it would be better described as characterization (mostly through visuals) and at least in the mediums I prefer, characterization always comes before plot.
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