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Old 08-12-2005, 08:27 AM   #12
Fairygdmther
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Quote:
Originally Posted by Trep
In all honesty, I'm actually glad that ICO doesn't give a damn about arbitrary or even historically epistemological notions of 'adventure game', lest it be strangled by those notions.
ICO is a wonderful game - it doesn't need to concern itself with being an adventure. I don't feel it is, because of the incessant, repetitive wraith fighting. If that were minimized, I might agree with it being called an adv game, but as is, as wonderful as it is, I can't agree with it being an adv game. When I need help to get thru the fighting, then it isn't just a side event, it is major. And major amounts of fighting remove it from the realms of adventures. That doesn't stop me from loving it, but I couldn't in all justification recommend it to anyone without that disclaimer.

Lynsie
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