Honestly, though, siftland, Sly Cooper (and Maximo) were definitely more challenging in the game play and more complex in their scenes than BG&E is (according to its demo); BG&E doesn't seem to take nearly the coordination or timing that they did, either. I've only played the demo of BG&E, though, so maybe it gets more complex as it goes on. I wouldn't mind having it anyway. The PS2 version is already out...