Hi, Guys,
Sorry for the extended absence. I'm actually working on a comedy game (yaay!). Unfortunately, it's not an adventure in the accepted sense of the word, but it's going to be a major release from a very well-established company (which is owned by another very well-established company). And it'll have tons of comedy in it. So I'm happy.
Anyway, yes, Tim, there are a lot of factors in that loaded word "overlooked." I think promotion tends to be the primary factor. There are fewer overlooked games today thanks to the Web. These days, word of mouth can make or break a game. Prior to the Web, word of mouth didn't count for much.
--Josh
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