Urban Chaos was pretty much GTA3 but with more structure & plot, with morals, with a brilliant lead character, in 1999 and out on three formats.
So what did eidos do. Sit on it and let the game flop
while GTA3 goes on to sell millions two years later :/
I think how the market is now there are too many companies competing for too many contracts, developers are less stable and unless they are hugely successful cannot ride out problems. But then if companies are closing left right and centre during the peak of the console cycle gawd knows what will happen in the next transitional period